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For some movies, 3-D is an afterthought, plastered on after the shooting is done in order to boost the box office results with premium-priced tickets. That wasn’t the case with “Resident Evil: Afterlife.” Director Paul W.S. Anderson told the Comic-Con audience in Hall H of the San Diego Convention Center that 3-D technology was baked into everything he did, from the cinematography and the set design to the editing and the action choreography.
Using the same cameras deployed by James Cameron to make “Avatar,” Anderson shot the entire film in 3-D. “3-D is revolutionizing cinema,” Anderson told the audience. As an example, he described how actors previously could stage punches by swinging their fists about 6 inches from the other person’s face. By lining up the cameras a certain way, directors could make the punch look realistic.
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