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Milla Jovovich first stepped into the boots of the zombie-fighting heroine Alice a decade ago, not knowing that the “Resident Evil” role would help cement her place among the queens of sci-fi. It’s a character she’s been happy to inhabit and develop, working closely with her now-husband Paul W.S. Anderson, who wrote all five films in the franchise and directed three of them, including “Resident Evil: Retribution,” which opened last weekend.

Lucky for both of them, Jovovich isn’t ready to break up with Alice.

“Every time we see Alice, it’s like some different iteration of the same person,” the 36-year-old actress said. “I think there’s definitely been an evolution. It’s not like we’re repeating the same stuff over and over and regurgitating things over and over, so it keeps it fresh and keeps it interesting. I think that’s what kind of makes these movies stand apart, in that sense where people do keep coming back to see them.”

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These two long-running horror franchises are more similar than you might think. Read why and then pick your favorite.

2012 will be host to a number of franchise sequels and spinoffs. But aside from big budget epics like The Dark Knight Rises, The Avengers, G.I. Joe: Retaliation, The Expendables 2, and so forth, there are also sequels to two modestly successful horror franchises on tap.

Next week, Underworld: Awakening marks the fourth entry in the Underworld franchise, while later this year sees the release of Resident Evil: Retribution 3D, the fifth installment in the video game movie franchise. Neither franchise is particularly well-loved by critics, but that doesn't stop fans from turning out each time.

As it turns out, the Underworld and RE movies have a number of similarities in terms of storylines, directorial style, and marketing. In this feature we examine those similarities, what makes these movies so consistently successful and then ask you to vote on your favorite.

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weber_dubois22: (Alabama)
[personal profile] weber_dubois22
Pixels & Pinups: The Ultimate Gamer Babe Throwdown – Movie Adaptation Babe Edition

Are you a fan of hot babes? More specifically are you a fan of hot gamer babes? If so, then have we got a competition for you! Nearly two months ago, we launched our Pixels & Pinups: The Ultimate Gamer Babe competition and today it’s time for round 7 of our too hot for TV babe buffet! Here’s how this smoking hot babe-off will play out: Every Friday, the MMOMFG staff (no pun intended) will seek out two hot gamer babes, be them virtual or fleshy, to duel it out battle royale style. And by battle royale, I mean you lucky dudes and dudettes will get to vote for which you think struts their stuff the best! Each week, two new hotties will duke it out in the hopes of making it to the December Showdown, where the winner from each week leading up to that point will then compete to determine who the sauciest tart of 2010 is!

Last week was a battle between the babes of 2009 PS3 blockbuster Uncharted, with Chloe Frazer edging out Elena Fisher in a hotly contested matchup.

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The secret to popular game adaptations appears to be a strong female character following the news that chilling film version of computer game Silent Hill, starring blonde bombshell Radha Mitchell as Rose Da Silva, has been named The Best Computer Game Adaptation of all time.

As Jake Gyllenhaal explodes onto our screens as the Prince of Persia in the latest computer game to reach cinemas, LOVEFiLM, Europe¹s leading film & TV, digital and DVD rental subscription service with over 67,000 titles, asked over 1500 film and gaming fans to rate their favourite game-to-film adaptations of the last 20 years.

The 2006 adaptation of horror game Silent Hill starring Radha Mitchell took first place in the poll with 15 per cent of the votes. The film follow-on to the survival horror game, which brings to life the monstrous creatures made famous by the game, proved that gaming thrillers are still at the top of film fans¹ lists.

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[personal profile] weber_dubois22

Sigourney Weaver, Milla Jovovich, Shia LaBeouf, Vin Diesel, and more discuss what it's like to go from acting in big budget movies to providing the voices for video game characters. Despite the recession, video games are poised to have a great year following the record-breaking momentum of 2009. Since games cost a fraction ($10 million to $30 million) of what Hollywood spends on movies ($50 million to $500 million if you believe Avatar's reported costs), they have a better chance of succeeding if done right. Lending their talent to games also exposes actors to a huge new audience and gives them the potential to stay tapped into that audience for a much longer period of time than the average film. From Hollywood-licensed games like Transformers: Revenge of the Fallen and Avatar to original franchises like Mass Effect 2 and Brutal Legend, more game developers are turning to Hollywood actors to bring virtual characters to life.

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[identity profile]
My cooler then cool Halloween costume. Beware they are HUGE!

My name is Julia and I remember everything )

Love the lovely costume!
[identity profile]
ok, so the story line is highly random to say the least...but milla, i salute you.


May 2013

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